analog/analogue An electrical signal
using continuously varying electrical voltages. Analogue video that is
copied,
edited or transfered several times degrades with
noise and distortion. The word analogue means "like" or "similar".
Compare with digital.
anti-aliasing A method of smoothing
out jagged edges on screen and in bitmap images files. Many current generation
graphics cards support anti aliasing. However,
this feature is rarely activated by default. In most cases it can be
switched on in the display properties dialog. Ativating anti aliasing
can improve image quality at the expense of rendering speed.
aperture Opening created by the
iris diaphragm between the CCD and the lens. More light is made available
to the CCD as the iris opens wider.
audio mixer Device or software program
for mixing sounds from a variety of sources, such as a mic, CD or camcorder
tape. Stand-alone mixers allow each
sound source to be plugged into a separate socket in the mixer. Each
input can
be controlled individually and the combined output can be tranfered
to a tape or a file.
AVI
Audio Video Interleaved AVI is one of the main familes of
video files and is normally used on the PC. Others include Quick
Time, MPEG, Windows Media Video.
BIOS
Basic Input Output System The chip on your computer that controls
how the computer communicates with hardware components in the system
such
as the hard disk, graphics card, mouse and keyboard. It's the BIOS
that is responsible
for booting your system. You should never tamper with BIOS setting
unless you are 100% certain of what you are doing.
bit (binary digit) The smallest
element of digital data and the foundation of all computer systems. A bit
contains binary data, with 1 or 0 representing
binary
states of On and Off. The term is frequenly used as a measurement
of colour depth.
The more bits per pixel, the greater the number of of colours
that can be displayed on screen. For example, 24-bit colour is required
to display
a photo realistic image.
byte In computer terms, one byte is made
up of 8 bits, and all computer data is measured in bytes. Video files are
commonly measured in Megabytes (MB) or Gigabytes (GB).
BMP The file extension given to
windows graphic files saved in enchanced Device inpendent Bitmap format.
These files are very large,
since no compression
is used. For example a jpeg saved as a bitmap becomes many
times its original size.
capture card A card fitted into
a computer that allows an analog video signal from a variety of
sources to be converted to a digital signal. This can
then be
processed by the computer (edited) then tranferred back
to analog format, such as a video tape for use in a standard VCR or
movie film to show in a cinema. If you have an analog camcorder, a capture
card is essential for editing
analog tape footage on a computer.
CCD (Charge Coupled Device) The CCD is
the image recording chip inside the camcorder on which light
from the lens falls.
A CCD is
rated in terms
of pixels, .e.g 800 kilopixels, 4 Megapixels.
The higher the pixel rating, the better the image quality.
1 Megapixel = 1000 kilopixels.
chromakey Method of electronically inserting
an image from one video source into the image of another through areas
designated as its "key colour". The colour chosen as the chromakey
gets removed from the footage, so that whatever is placed behind during
the editing is what shows through. It is frequently used on weater forecasts
to display weather graphics behind the weather forecaster; the forecaster
would be filmed against a plain solid blue or green background, which
is then replaced with an image of a weather map.
Codec
(COmpressor/DECompressor) A codec compresses (packs) and
decompresses (unpacks) digital video footage. New codecs are continually
appearing and older codecs continue to evolve
and improve. For example DVD video uses the MPEG-2 codec. However, since
the release of the DVD format the MPEG codec has been updated to version
4. This allows a DVD movie to fit onto a CD with virutally no loss of quality.
See also DIVX.
compositing Superimposing multiple layers of video or images. Each layer
may move independently. Titles are a simple and common example of compositing.
CPU
(Central Processing Unit) Effectively the brain of the computer, it
is a small microchip that sits within the main body, attached to the motherboard.
It is not the computer itself, nor the case, but usually 40 × 40 mm in size,
and 1 or 2 mm thick.
The
speed of the CPU, now rated in Gigahertz (GHz) is often regarded as an indicator
of how fast a system is. While this was
true in the past, there are now a whole range of factors that can effect the
speed of a system, irrespecitve of how fast the CPU is. For example, a 2.4 Ghz
system with integrated graphics and low cost memory can run significantly slower
than a 1.8 ghz system with high quality components that has been carefully optimised.
Main CPU manufacturers for PCs are AMD and Intel.
crawl Text or graphics, usually special announcements that move across
the screen horizontally, typically from right to left across the bottom
of the screen.
cross-fade Simultaneous fade-in of one audio or video source as another
fades out so that they overlap temporarily. Also called a dissolve.
cut Instantaneous change from one shot
to another, without a cross-fade.
cutaway Shot of something other than principal action (but peripherally
related), frequently used as transitional footage or to avoid a jump cut.
depth of field This is the area in which
all objects (located a different distances from the camera) appear in focus.
Depth of field varies with the focal length
of the camera lens and the camera aperture setting. A large depth of
field will show lots of objects close and far away in focus, a narrow depth
of field would be used to focus on just one object and not on those further
away in the background.
dissolve See cross-fade.
DIVX A commericial MPEG-4 codec. See
www.divx.com
Dolby ™ Dolby is
a compression/expansion noise reduction system that is very widely used
in consumer and professional broadcast environments. Signal to noise
ratio improvement is accomplished by processing a signal before recording
and reverse-processing the signal when it is played back.
driver Software used to make computer peripherals and internal components (such
as graphic cards, printers and digital cameras) work with a particular
type of computer or operating system.
DV Most DV equipment is
more correctly known as MiniDV. This is the video recording format that
is currently
taking
over from analog formats. The main advantage
of DV
over analog is the higher quality (both audio and visual) and the
fact that digital copies do not degrade, no matter how many copies are
made. DV footage is also considerably easier to capture into a computer;
a capture card is not needed (as with analog) as it just needs
a firewire connection to the computer.
DVD
(Digital Versatile Disc) A high capacity storage medium, identical
in size to a CD, with the same diameter of 120 mm. DVD’s are
most frequently used to store high quality MPEG-2 format video. However,
DVD’s
can also be used to store any type of digital data. Therefore the
V stands
for “versatile” and
not “video”. A DVD-ROM can contain any type of computer
files and would be used in a computer, whereas a DVD-video would
contain a movie and be playable in a stand-alone DVD player. Currently
the limitation on size is around 9 GB, but more advanced discs
holding 27 GB are planned for the future.
extensions The letters appended to
the end of a file name in MS DOS or Microsoft Windows after the dot, usually
3 characters are used. Extensions are used by programs and operating system
to distinguish one type of file from another. For example .avi is used
for
Windows video
files, .mp3 indicates an audio file using the MPEG-3 encoding, .wav is
an audio wave file, and .jpg is an image file in JPEG format. The file
extension, if correctly used, will tell you the type of file it is.
filter effect Digital effect added to colourise
or otherwise alter a clip in post-production; e.g. convert to black and
white, add special colour effects, distort an image.
firewire Also known as IEEE 1394. This
is a computer data interface, used primarily for connecting DV equipment
to a PC, such as for capturing digital video footage from a DV camcorder
into the PC. The computer just needs a firewire port rather than a complex
capture card. Firewire peripherals such as external hard drives and DVD
drives also exist for connecting to a PC, and firewire connections can
also be used for networking. There are two speeds, 400 Megabits per second
and 800 Mbps. The length of the cable used is limited though to around
4.5 metres, but this can be extended to 76.5 metres through the use of
hubs.
footage Any video sequence recorded on a camcorder or created
on a computer.
genlock A device that synchronises
two video signals when they are displayed on screen at the same time. In
a broadcast environment, genlocks are used
in hardware vision mixers when mixing live video with computer generated
titles.
Gigabyte A Gigabyte consists of 1,024
Megabytes and is abbreviated as GB. Gb is an abbreviation for Gigabit,
often used for Gigabit ethernet (a very fast networking protocol that runs
at 1000 Mbps). However, if you're buying a new hard drive you need to
remember that hardware
manufacturers
consider
a Gigabyte to be 1000 MB instead; as a result drive sizes are consistently
overstated, and when installed in a computer the computer's operating
system will show a lower figure than the rated size.
hard disk drive (HDD) A high capacity
disk drive, conventionally fitted inside a PC (although external drives
are available). The hard drive contains the operating
system, programs and all the data they create. Hard disks are non
linear in the sense that they store data in a random order which allows
virtually
instant access to any part of it. All video editing work should be saved
to a separate hard disk drive to where the operating system is
located where possible, and once the work is completed on the HDD then
the finished output on video tape or DVD can be created. As HDDs are subject
to failure at any time, but not usually until after a lot of usage, it
is important to backup data on HDDs to other locations, either other newer
HDDs, DVD-ROMs, tape storage or removable drives.
hardware A blanket term used to describe
all the various physical components both inside and outside connected to
the computer, e.g. hard disk drive, CPU, monitor, keyboard, DVD writer,
printer.
High-Band The better quality analog
video format. High Band formats include S-VHS, S-VHS-C and High-Band U-matic.
Colour and brightness are processed separately
in High Band systems resulting in a higher resolution and than a Low
Band equivalent.
IRQ
(Interrupt Request) Essentially, this is the identification
number used by hardware in order to identify itself to the CPU. The term
IRQ
normally
appears very close to the word "conflict", which is used to
be a source of a lot of problems. Modern PCs handle IRQs much better.
jump cut Unnatural, abrupt switch between shots identical in subject but
slightly different in screen location, so the subject appears to jump from
one screen location to another. Can be remedied with a cutaway or shot
from a different angle.
kilobyte 1024
bytes. Since the prefix "kilo" is associated with 1000, the
term kilobyte is used to define 1024 bytes; which is closer to how computers
work at their basic level in binary, as 1024 is 1 with ten noughts after
it in binary.
linear editing Tape-based
VCR-to-VCR editing. Called "linear" because
scenes are recorded in chronological order on the tape.
lip sync Proper synchronization of video
with audio, lip movement with audible speech; lack of lip sync in footage
makes it hard to follow what people are saying as they open their mouths
and the speech comes a second later, for example.
Low Band Standard analog camcorder
formats are all Low Band formats: VHS, VHS-C and 8 mm.
Megabyte A unit of measure for data
storage. One Megabyte is equivalent to 1,024 kilobytes or 1,048,576 bytes
or 8,388,608 bits. Also, 1024 MB = 1 Gigabyte. Abbreviated to MB. Mb is
used to denote Megabits, and sometimes to denote Megabits per second as
in broadband bandwidths of 1 Mbps.
montage A sequence of shots assembled in juxtaposition to each other to
communicate a particular idea or mood. Often bridged with cross-fades and
set to music.
mosaic Electronic special effect whereby individual pixels comprising
an image are blown up into larger blocks a kind of checkerboard effect.
MPEG
(Motion Picture Experts Group) A standard for video compression.
MPEG achieves most of its compression by recording only keyframes and the
changes between
them. MPEG-1 is the standard used in VCD. MPEG-2 is used for both SVCD
and DVD video. MPEG-4 is most frequently used for web video due to its
superior compression levels, and has also started to be used for portable
video players, abbreviated to mp4.
nonlinear editing (NLE) Digital random
access editing that uses a hard drive instead of tape to store video. Random
access allows easy arrangement
of scenes in any order. It also eliminates the need for rewinding.
A lot of video editing software available for computers today are NLEs,
e.g. Sony Vegas, Adobe Premiere Pro, Pinnacle Studio. The possibilities
for creativity are almost endless with NLE, as there is no limitation on
how things can be re-arranged.
NTSC (National Television Standards Committe) The
TV system used in Japan and much of the Americas including the United States
of America. It usually has a standard frame-rate of 29.97 frames per second.
PAL and SECAM are alternative TV systems.
operating system The computer requires
special software just to get going and to provide a place to run other
software. Examples include Microsoft Windows, Apple Mac OS, Linux, BeOS,
DOS, Unix.
PAL
(Phase Alternating Line) The TV standard used in western Europe
(except France), Austrialia and much of East Africa, India and China. Standard
frame-rate is 25 frames per second. PAL video footage has more lines than
NTSC so the ratio of length to height is slightly different to that of
NTSC.
partition A hard disk can be partitioned
to create one or more logical drives on a single device. Most hard disks
are set up with one single partition, as creating more partitions is not
always easy unless you know what you are doing. Partitioning can be used
to allow different operating systems to be used on the same computer, or
multiple installations of the same operating system, e.g. one for video
editing, one for gaming, one for word processing. It's a good
idea to keep
a separate
partition for video editing purposes, or even partitions on other hard
disk drives.
pixel (picture element) A single dot which
is the smallest unit that can be displayed to a computer screen at a given
resoultion.
Pixels are also
the smallest
elements of a digital camcorder's CCD. The more pixels the higher the
quality of the image.
posterization Electronic special effect
transforming a normal video image into a collage of flattened single-coloured
areas, without graduations of
colour and brightness.
RAM (Random Access Memory) The memory used
to run programs and hold data while programs are running. RAM can only
store data when
it has power, so all
the data it stores is lost when the system is turned off. That is why
it is so important to regularly save your work to the hard disk to ensure
you don't lose any work. A good video editing PC should have at least 1
GB of RAM, preferably more.
raw footage Pre-edited footage, usually
direct from a camcorder.
real time Occurring immediately, without delay for rendering. If a transition
occurs in real time, there is no waiting; the computer creates the effect
or transition on the fly, showing it immediately. Real-time previewing
is different from real-time rendering.
render The editing computer has to composite
source elements and commands into a single video file so the sequence,
including
titles and transition effects, can play in full motion. The process
of doing this is rendering. Render time is the time taken to complete the
process. A pre-rendered project may consist of several clips of footage,
titling added to places, effects and transitions added in, all of which
are playable in the NLE video software, but cannot be played elsewhere
until the whole lot is converted into one single video file which only
requires a video player and not the original editing software. A faster
computer reduces rendering time.
roll Text or graphics, usually credits, that move up or down the screen,
typically from bottom to top.
rough cut Preliminary edit of footage in the approximate sequence, length
and content of finished program.
safe title area The recommended area that
will produce legible titles on most TV screens; 80 percent of the visible
area, measured from the center. This is because TV screens usually cut
off the edges, top, bottom, left and right, of the image, so if you create
a great video piece and put titles or other important elements too close
to the edge they might not be displayed on TV screens. Computer screens
generally display all the image and do not cut off the edges. So it's always
a good idea to preview video work on a TV screen to be sure all that should
be there is seen.
SCART Also known as Euroconnector
or Peritel. Twenty-one-pin connector commonly used in Europe to interconnect
satellite receivers, television sets, DVD players, digital TV receivers
and other audiovisual equipment (e.g. videocassette recorders).
SECAM
(SEquential Couleur A'Memorie) A colour television system used
in France, Russia and other countries that do not use either the NTSC or
PAL system.
It has 625 horizontal scan lines and 25 frames per second.
sepia Brassy antique colour effect characteristic of old photographs.
software Programs used on a computer.
Today software is often supplied on a CD-ROM or downloaded from the Internet.
sound bite Any short recorded audio segment for use in an edited program
usually a highlight taken from an interview.
sound effects Contrived audio, usually prerecorded, incorporated with
a video soundtrack to resemble a real occurrence. Blowing on a microphone,
for example, might simulate wind to accompany hurricane images.
soundtrack The audio portion of a video recording, often multifaceted
with natural sound, voiceovers, background music, etc.
streaming media Technical term for
digital audio or video transmissions via the Internet. The sound and image
data are sent as a data stream to the subscriber,
hence the term "streaming". A variety of deferred data streams
can be output from a streaming media server on the Net. Each receiver
can thus receive the same content deferred. Normally, a packet-switched
or asymmetric transmission method is used. Windows Media Player is an
example of a software program that supports video and audio streaming
through the Internet.
superimposition (super) Titles, video or graphics appearing over an existing
video picture, partially or completely hiding areas they cover.
sweetening Post-production process of adding music and sound effects or
otherwise enhancing the existing audio with filters and other effects.
timecode A feature within a video tape
that identifies individual frames to define how frames are counted throughout
a project. It is similar to the page
numbers of a book: if the pages of the book are out of sequence or have
gaps, then things get confusing. Similarly, if a video tape does not
have a timecode, then finding a particular clip on tape would be time-consuming
and confusing. Can also be used in NLE software.
timeline editing A computer-based method of editing, in which bars proportional
to the length of a clip represent video and audio clips on a computer screen.
titling Process or result of incorporating on-screen text as credits,
captions or any other alphanumeric communication to video.
VCD
(Video Compact Disc) A disc for an Audio Video system using MPEG-1
technology. VCD is very popular in the Far East. Around one hour of MPEG-1
video footage
fits onto a single CD. VCD's can be played on most DVD players and computers,
but the quality is much lower than that of DVD.
voiceover (VO) Audio from an unseen narrator accompanying video, heard
above background sound or music.
wipe Transition from one shot to another, where a moving line or pattern
reveals the new shot. In it's simplest form it simulates a window shade
being drawn.